The purpose of my writing is to lionize the videogame and its future.
To promote the work of visionaries who use neoteric thinking, reformers who create experiences we have not had before.
The games featured on these pages are highlighted for their originality and innovation.
Scores, hyperbole, mass consent and any other means that suggest; superiority over another game, have no influence on this selection.
They are selected only for their ability to generate emotions not found elsewhere in the medium, visually, structurally or phonically.
The minds who create these visions are risk takers, they do not seek to replicate the past, they seek to build and forge new paths. These games are to be discovered and help change perceptions of what this medium can accomplish.